Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.
Very engaging class. The professor really cared about the subject matter. The requirements were a combination of weekly quizzes, three written assignments, and a final -- pretty similar to what a classroom based course would have. I wish the final project counted more because it was a practical application of everything in the course.
Outstanding. Top ranking class. Well prepared, well presented, engaging delivery. The professor is so good he took me from not knowing what the word meant and floundering in the first quiz, to excelling in the projects and applying course principles to real life. I recommend this course to anyone interested in hands on practical information about what motivates people.
Absolutely delightful experience. Interesting, engaging, and fun couse. Great videos and examples such as piano stairs http://www.thefuntheory.com/piano-staircase (watch other finalist's work on this site, it's quite amazing). Short sci-fi film "Sight" in the end about the world where google glass is everything and everywhere is fascinating and disturbing. http://www.youtube.com/watch?v=lK_cdkpazjI
The quality of the course materials is superb: Professor Werbach's lectures are entertaining, engaging, and informative. Homework consisted of quizzes and peer-graded assignments. Some students criticised the quality of the peer reviews, but I found these assignments very important for one who wants to dig deeper into the subject.
I highly recommend this course for anyone, either for business/marketing purposes or just for fun.